Number+Knowledge

__**Number Knowledge**__

__**Stage 0**__ Whack the next mole in the seqence. ||= Eat the next nut in the sequence. ||= Shoot the duck to match the number. ||= Match number of objects to numeral. ||= Match numeral to word. || Links to variations of similar games. Match number or buttons to numeral. Put on buttons. ||= Count germs. Easy. ||= Match number of objects to numeral. ||=  ||=   ||
 * = [[image:evergladeweblinks/whack_a_mole.png width="182" height="122" link="http://www.ictgames.com/whackAMole/index.html"]]
 * = [[image:evergladeweblinks/gingerbread_match_1-5.png width="161" height="119" link="http://www.wmnet.org.uk/resources/gordon/GingerMen%20v2.swf"]]

__**Stage 1**__ Match numeral to word. ||= Post letter in correct box. Needs sound. ||= Enter a number and say number before. ||= Number sequence to 20. ||= Order 10 numbers. Set game difficulty up to 200. Play in pairs & partner mixes up first || Match numeral to word. ||= Type number 1-20 ||= Numbers 1-20 Hangman ||= Speed type numbers 1-20 ||= Unscramble numbers 1-20 || Type number 1-20 ||  ||   ||   ||   || __**Stage 2**__ Whack the next mole in skip counting sequence. ||= Enter a number and say number before. ||= Number pairs from 2-10. ||= Skip counting in twos sequence. ||= Basic addition facts to 5. || Count back from 20 dot to dot. ||= Match pairs to make 10. ||= Shoot the matching number to make a target number. ||= \ Basic subtraction facts. ||= Order 10 numbers. Set game difficulty up to 200. Play in pairs & partner mixes up first ||
 * = [[image:evergladeweblinks/spaceships.png width="174" height="129" link="http://www.primaryonline.co.uk/sitetour/pol/blastoff1.html"]]
 * = [[image:evergladeweblinks/match_number_to_word_1-20.png width="214" height="129" link="http://www.maths-games.org/number-word-memory-to-20.html"]]
 * [[image:evergladeweblinks/type_number_1-20.png width="206" height="118" align="center" link="http://www.manythings.org/vocabulary/games/c/words.php?f=numbers_1-20"]]
 * = [[image:evergladeweblinks/whack_a_mole.png width="182" height="122" link="http://www.ictgames.com/whackAMole/index.html"]]
 * = [[image:evergladeweblinks/dot_to_dot_back.png width="163" height="132" link="http://www.apples4theteacher.com/dot2dot.html"]]

__**Stage 3**__ Whack the next mole in skip counting sequence. ||= Enter a number and say number before. ||= Order 10 numbers. Set game difficulty up to 200. Play in pairs & partner mixes up first. ||= Skip count in tens to shoot the right duck. ||= Count in fives to work out the missing number. || Count back in ones (up to 100) to work out the missing number. ||= Count in ones up to 100 to work out which car to crash into. ||= Numeral ID to 100 ||=  ||=   ||
 * = [[image:evergladeweblinks/whack_a_mole.png width="182" height="122" link="http://www.ictgames.com/whackAMole/index.html"]]
 * = [[image:evergladeweblinks/counting_back_in_ones_spooky.png width="176" height="106" link="http://www.oswego.org/ocsd-web/games/spookyseq/spookycb1.html"]]

__**Stage 4**__ Number pairs from 2-10. ||= Match number to place value blocks. ||= Match number to place value blocks. ||= Online abacus. Hide or reveal numbers. ||= Shoot the matching number to make a target number. || Match pairs to make 10. ||= Doubles to 20. ||= Doubles to 10. ||= Choose what each numeral in a twodigit number represents. ||= Choose 10s and 1s to make a two digit number and rescue a swimmer. || Place Value. Choose 10s and 1s to make the number. ||= Pairs to 20 and pairs to 100 ||= More or less to 1000 ||= Read numbers to 1000 ||= Before and after to 1000 || Place Value Tutorial 1-1000 ||= ||=  ||=  ||=  || Number Bonds to 5, 10, 100 || Number Bond games to 50. A two player game. Blast the pairs. || Tens and ones 11-20 ||
 * = [[image:evergladeweblinks/save_the_whale.png width="186" height="129" link="http://www.ictgames.com/save_the_whale_v4.html"]]
 * = [[image:evergladeweblinks/beaver_match.png width="180" height="135" link="http://www.ictgames.com/beaver.html"]]
 * = [[image:evergladeweblinks/dino_place_value.png width="177" height="110" link="http://www.ictgames.com/dinoplacevalue.html"]]
 * = [[image:evergladeweblinks/place_value_tutorial.png width="234" height="135" link="evergladeweblinks/Number Knowledge"]]
 * [[image:evergladeweblinks/separating_10s_from_100s_and_1s.png width="137" height="193" caption="Separating 10s from 100s and 1s" link="http://www.personal-math-online-help.com/separating-10s-from-3-digit-numbers.html"]] || [[image:adding_100s_10s_and_1s.png width="146" height="192" caption="Adding 100s 10s and 1s" link="http://www.personal-math-online-help.com/addition-worksheets-adding-100s-10s-and-1s.html"]] || [[image:number bonds.png width="184" height="130" link="http://www.amblesideprimary.com/ambleweb/mentalmaths/numberbond.html"]]

__**Stage 5**__ pairs to 100 || pairs to 100 || pairs to 100 || range of pairs to practise - slap the pair which makes 10, 100, + - || matching pairsgames. 10, 20, 50 || pairs to 100. think then click for the answer. Gd for projector || Type the matching pair to te before it hits the ground. || Type the matching multiple of 10 to make 100 before hits. || type matching pair to 100 on a time limit. || Match the balls to make a number 1-15 || Doubles to 12 match ||  ||   ||   ||   ||
 * [[image:pairs to 100 1.png width="163" height="113" caption="pairs to 100 quick recall" link="http://mathsframe.co.uk/en/resources/resource/20/addition_pairs"]]
 * [[image:pairs to 100.png width="161" height="129" link="http://www.ilovemathsgames.com/Flashstarters/complements%20to%20100.swf"]]
 * [[image:doubles.png width="161" height="106" link="http://www.maths-games.org/ladybird-doubles.html"]]

__**Stage 6**__